Hyun's Dojo Wiki
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Macromedia Flash, the latest version being Macromedia Flash 8, is an abandoned graphics and animation software created in May1996, with the last version created on September 13, 2005, by Macromedia. Support for Flash 8 ended on December 31, 2020. It is not accessible on Mac unless running a compatibility layer like Wine, so although it can be run on Mac, it is not recommended.

Its major drawback is how frequently it crashes, so if you are to use this software, then make sure to make many copies.

In the Hyun's Dojo Community, it's one of the most popular lines of software used in the community even years after its original release, only behind its successor. Flash 8 and Adobe Flash CS6, they would later be rebranded to Animate CC. This software is definitely an easy recommendation to beginners and veteran animators. For the most part, Flash 8 to CS6 remains quite similar even compared to Animate CC today, with CS3 introducing ActionScript 3.

Flash 8-Examples by Xenophoss(Weilin Zhang)

Example by Xenophoss/Weilin Zhang

The only way to obtain this software is through piracy, unless you already had it pre-installed. The Hyuns dojo community makes acquiring this software relatively easy.

UI[]

Flash Errors[]

Saving problems:

  • If you have made any changes to FLA then create a copy of it using 'Save-As' option...optionally you can go to the properties of file and deselect the read-only check box and save it.

OR

  • Create a new FLA file with the same file setting, i.e., new.fla with AS3 and the same document size, set the Document Class to Original.as, and save it in the same directory.
  • 2) On the original file, select all your frames and right-click -> Copy Frames, and paste them into new.fla main timeline.
  • 3) In the original.fla, go to the library and select all and copy (this should copy all the inner frame animation you have, so you only need to worry about the main timeline).
  • 4) Paste this entire library into new.FLA
  • 5) Open all existing AS files and change the target (top right-hand corner) pointing to new.FLA
  • Try running the file to see if your original document runs. If not, it could be because some of your library items cannot find the corresponding AS files, so go into your library and right-click->properties on all the movie clips and point it to the correct AS Class. Also, maybe try pointing to a copy of the original Document Class, i.e., New.as, and then you have to go in and adjust the class name to public class New extends MovieClip() and the constructor to public function New().
  • After this works, you can rename your new.fla back to the original.fla, and you should be able to work from that, but remember to switch back the target files of all the AS files to the new one and to point to the new Document Class.

How to add sounds in flash 8[]

(Explanation by HeartOfTheStorm)

  1. Click File>Import>Import to Library, if they don't import or play too fast/slow then scroll down to the "Audacity" portion of this tutorial: https://www.stickpage.cc/forum/tutorials/5092-list-of-flash-tools-and-extensions
  2. F6 to create a Keyframe where the sound will start
  3. Click the Keyframe, in the Properties (bottom of your screen) select a sound https://i.imgur.com/kxCLU7A.png
  4. Change its Sync to Stream https://i.imgur.com/kvoKSAX.png
  5. For each anim, you must fix the sound quality, see gif below

To change the volume/fade of each sound: click its Keyframe on the timeline, in the Properties use the Edit button. https://i.imgur.com/JUfYW5S.png To make any punch sound stronger: combine it with a gunshot or explosion. Combining sounds in new ways lets you reuse them without sounding repetitive.

More Info[]

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